簡單說說何為之STL的內存管理Allocator

          時間:2021-06-12 09:19:46 說說 我要投稿

          簡單說說何為之STL的內存管理Allocator

            1. 概述

          簡單說說何為之STL的內存管理Allocator

            STL Allocator是STL的內存管理器,也是最低調的部分之一,你可能使用了3年stl,但卻不知其為何物。

            STL標準如下介紹Allocator

            the STL includes some low-level mechanisms for allocating and deallocating memory. Allocators are very specialized, and you can safely ignore them for almost all purposes. Allocators encapsulate allocation and deallocation of memory. They provide a low-level interface that permits efficient allocation of many small objects; different allocator types represent different schemes for memory management.

            將其描述為空間配置器,理由是allocator可以將其它存儲介質(例如硬盤)做為stl 容器的存儲空間。由于內存是allocator管理的主要部分,因此,本文以STL內存管理為出發點介紹allocator。

            Allocator就在我們身邊,通常使用STL的方式:

            #include

            std::vectorArray(100);

            本質上,調用的是:

            #include

            std::vectorArray(100);

            std::allocator就是一個簡單的Allocator

            2. 使用

            針對不同的應用場合,STL中實現了不同的'Allocator,如下(gcc-3.4:http://www.cs.huji.ac.il/~etsman/Docs/gcc-3.4-base/libstdc++/html/20_util/allocator.html):

            __gnu_cxx::new_allocatorSimply wraps ::operator new and ::operator .

            __gnu_cxx::malloc_allocatorSimply wraps malloc and free. There is also a hook for an out-of-memory handler

            __gnu_cxx::debug_allocatorA wrapper around an arbitrary allocator A. It passes on slightly increased size requests to A, and uses the extra memory to store size information.

            __gnu_cxx::__pool_allocA high-performance, single pool allocator. The reusable memory is shared among identical instantiations of this type.

            __gnu_cxx::__mt_allocA high-performance fixed-size allocatorthat was initially developed specifically to suit the needs of multi threaded applications

            __gnu_cxx::bitmap_allocato A high-performance allocator that uses a bit-map to keep track of the used and unused memory locations

            例如,在多線程環境下,可以使用:

            復制代碼 代碼如下:

            #include

            #include

            std::vectorArray(100);

            3.一個簡單的Allocator實現

            我們可以實現自己的allocator

            復制代碼 代碼如下:

            #include

            template

            class my_allocator : public std::allocator

            {

            public:

            typedef std::allocatorbase_type;

            // 必須要重新定義

            template

            struct rebind

            {

            typedef my_allocatorother;

            };

            // 內存的分配與釋放可以實現為自定義的算法

            pointer allocate(size_type count)

            {

            return (base_type::allocate(count));

            }

            void deallocate(pointer ptr, size_type count)

            {

            base_type::deallocate(ptr, count);

            }

            // 構造函數

            my_allocator()

            {}

            my_allocator(my_allocatorconst&)

            {}

            my_allocator& operator=(my_allocatorconst&)

            {

            return (*this);

            }

            template

            my_allocator(my_allocatorconst&)

            {}

            template

            my_allocator& operator=(my_allocatorconst&)

            {

            return (*this); }

            };

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